|
|
(14 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
− | {{Action}}
| + | #REDIRECT [[Salvage]] |
− | <div style="float:right; clear:both; margin-left:0.5em;">__TOC__</div>
| |
− | The Salvaging system was introduced to the game with patch V.1.4 on Nov 06, 2017.
| |
− | | |
− | ==About==
| |
− | | |
− | No longer must you break your back tearing things down. Why not keep some of those materials? Salvaging allows you to break objects that wouldn't otherwise be criminal for a chance at a return of roughly half of the original materials used to construct the object. Happy scavenging and base redevelopment.
| |
− | - ''by John Carver (Nov 06, 2017)''
| |
− | | |
− | == Notes ==
| |
− | *Be careful to use the "Salvaging" option of the Adventure menu, the "Destroy" option will not recover any materials.
| |
− | *Online store items cannot be salvaged.
| |
− | | |
− | {{Gamemenu
| |
− | | item=Lift
| |
− | | key=L
| |
− | | parent1=Adventure
| |
− | | key1=V
| |
− | | parent2=
| |
− | | key2=
| |
− | | parent3=
| |
− | | key3=
| |
− | | parent4=
| |
− | | key4=
| |
− | | parent5=
| |
− | | key5=
| |
− | }}
| |