Difference between revisions of "Teasel"
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{{Foraged | {{Foraged | ||
| Where found=Autumnal, Badlands, Coniferous, Crag, Grassland, Greenwood, Marshland, Shrub, Woodland | | Where found=Autumnal, Badlands, Coniferous, Crag, Grassland, Greenwood, Marshland, Shrub, Woodland | ||
− | | Weight=0.01 | + | | Weight= 0.01 |
}} | }} | ||
{{AddCraft | {{AddCraft | ||
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==About== | ==About== | ||
− | A {{i|Teasel}} is received rarely when Picking Foragables from any biome, or by chance when Shearing | + | A {{i|Teasel}} is received rarely when Picking Foragables from any biome, or by chance when Shearing male {{i|Sheep}}. Each time Teasel is used there is about a 50% chance for it to break. |
{{:Artifacts|transcludesection=teasel}} | {{:Artifacts|transcludesection=teasel}} | ||
|} | |} |
Latest revision as of 16:34, 7 October 2023
Teasel | |||||||||
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AboutA Teasel is received rarely when Picking Foragables from any biome, or by chance when Shearing male Sheep. Each time Teasel is used there is about a 50% chance for it to break. Changing Clothing's DifficultyWhile generally Any Clothing's Difficulty is set by the Thread & Needle of the pilgrim who made the Clothing, items of Clothing which have a Difficulty of 25, the highest Difficulty possible, can be lowered by selecting a Teasel and right-clicking it on the item of Clothing. Like crafting, the Clothing's new Difficulty will be based off the Thread & Needle of the person using the Teasel. This process is generally used on Developer and Store Bought Clothing. |