Difference between revisions of "Template:SetProp/doc"
From Salem Wiki
m (→Supported propname's: linking to helper-template) |
m (→Supported propname's: added Skill propnames) |
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*[[Property:HP|HP]] (''Type: Number, single-value'') | *[[Property:HP|HP]] (''Type: Number, single-value'') | ||
*[[Property:Soak|Soak]] (''Type: Number, single-value'') | *[[Property:Soak|Soak]] (''Type: Number, single-value'') | ||
+ | *Skills (''Type: Number, single-value'') | ||
+ | *:These are called ''Proficiencies'' ingame. | ||
+ | *:If <u>either one</u> of the below Skills are set, then '''all will be set at same time'''. | ||
+ | *:They will all default to '0', when not given a value explicitly. | ||
+ | **[[Property:arts|arts]] = Arts & Crafts | ||
+ | **[[Property:cloak|cloak]] = Cloak & Dagger | ||
+ | **[[Property:faith|faith]] = Faith & Wisdom | ||
+ | **[[Property:frontier|frontier]] = Frontier & Wilderness | ||
+ | **[[Property:hammer|hammer]] = Hammer & Nail | ||
+ | **[[Property:hunting|hunting]] = Hunting & Gathering | ||
+ | **[[Property:law|law]] = Law & Lore | ||
+ | **[[Property:mines|mines]] = Mines & Mountains | ||
+ | **[[Property:pots|pots]] = Pots & Pans | ||
+ | **[[Property:sparks|sparks]] = Sparks & Embers | ||
+ | **[[Property:stocks|stocks]] = Stocks & Cultivars | ||
+ | **[[Property:sugar|sugar]] = Sugar & Spice | ||
+ | **[[Property:thread|thread]] = Thread & Needle | ||
+ | **[[Property:natural|natural]] = Natural Philosophy | ||
+ | **[[Property:perennial|perennial]] = Perennial Philosophy | ||
==Examples== | ==Examples== |
Revision as of 08:45, 2 July 2012
Description
- This is a wrapper-template that calls {{SetProp/single}} to automatically set property values.
- It has a fixed-set of properties it supports, and can be expanded when needed in code...
- Some properties are fit to assign multiple values to, using a sep, but those of type Boolean are obviously not...
- For more documentation on functions used see
Syntax
- Type the below code somewhere on a page:
{{SetProp |propname=propvalues |propname=propvalues |... }}
- It supports this optional named-parameter for multi-value propname's:
- sep
- The default separator used in the propvalues to separate single-values from each other.
- It defaults to a comma ','
- sep
Supported propname's
It currently supports these properties in preferred sequence:
- IsGameMenu (Type: Boolean, single-value)
- Will always be set.
- Defaults to 'false'.
- IsinGameMenu (Type: String, multi-value)
- Default separator in this case is a ^ when no over-ride is used in sep, be careful this property can use a comma in its valid value!
- Has icon (Type: Page, single-value)
- Only supply the filename, it will automatically prepend the final property-value with
Image:
- When not used, it will auto-set this property to
Image:{{SUBPAGENAME}} icon.png
- Only supply the filename, it will automatically prepend the final property-value with
- Caption (Type: Text, single-value)
- Can hold free text.
- Has fullview (Type: Page, single-value)
- Only supply the filename, it will automatically prepend the final property-value with
Image:
- Only supply the filename, it will automatically prepend the final property-value with
- RequiresTech (Type: Page, multi-value)
- UnlocksTech (Type: Page, multi-value)
- RequiresObj (Type: String, multi-value)
- RepairedWith (Type: String, multi-value)
- RequiredBy (Type: Page, multi-value)
- This will be automatically set using {{SetProp/RequiredBy auto}}, after any eventual manual assignments using this propname.
- IsLiftable (Type: Boolean, single-value)
- IsLiftableWhenEmpty (Type: Boolean, single-value)
- When used will always be set to 'true', and auto-set IsLiftable='true'.
- HP (Type: Number, single-value)
- Soak (Type: Number, single-value)
- Skills (Type: Number, single-value)
- These are called Proficiencies ingame.
- If either one of the below Skills are set, then all will be set at same time.
- They will all default to '0', when not given a value explicitly.
- arts = Arts & Crafts
- cloak = Cloak & Dagger
- faith = Faith & Wisdom
- frontier = Frontier & Wilderness
- hammer = Hammer & Nail
- hunting = Hunting & Gathering
- law = Law & Lore
- mines = Mines & Mountains
- pots = Pots & Pans
- sparks = Sparks & Embers
- stocks = Stocks & Cultivars
- sugar = Sugar & Spice
- thread = Thread & Needle
- natural = Natural Philosophy
- perennial = Perennial Philosophy
Examples
See the example(s) in the documentation of {{SetProp/single}}, this template just passes known multi-value properties with their values to it.
Or directly uses {{#set:propname=propvalue}}
for single-value properties.