Difference between revisions of "Prospect"

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{{Action|Objects required=Woo-Woo-Wand;1, Dowsing Rods;1}}
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{{Action|Objects required=Dowsing Rods;1, Woo-Woo-Wand;1,}}
  
Allows you to look for mines.
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{|
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|
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{{:Prospecting|transcludesection=prospecting}}
  
{{Gamemenu
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{{:Prospecting|transcludesection=nodes}}
| item=Prospect
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|}
| key=0
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| parent1=Adventure
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{{Gamemenu | item=Prospect
| key1=V
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| key=0 | parent1=Adventure
| parent2=
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| key1=V | parent2=
| key2=
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| key2= | parent3=
| parent3=
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| key3= | parent4=
| key3=
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| key4= | parent5=
| parent4=
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| key5=  
| key4=
 
| parent5=
 
| key5=
 
 
}}
 
}}

Revision as of 17:49, 15 March 2020

Prospect icon.png Prospect
Skill(s) required:
Object(s) required:



Nodes

The initial signpost for a Mine Entrance or Well must be built on the appropriate Node with Prospect icon.png Prospect activated. NOTE: While a Copper Node and Iron Node look different, they are functionally the same.

Copper Node Iron Node Well Point
Coppernode.jpg Ironnode.jpg Wellspot.jpg



Game Menu
Adventure (V) ⇒Prospect (0)