In the shadow of the pixels

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Updates 21 February 2013

The game now runs JOGL 2..

  • Civilizational drain on humours heavily increased.
  • Civilized areas increased in size due to a new civilization algorithm.
  • It is no longer possible for stand owners to withdraw items from a market stand at no cost.
  • Market Stand owners are now forced to set a price before putting goods in a stand slot.
  • The price of goods in stands are now only be possible to adjust within the span of ±50% of the originally set price.
  • The stands can now sell batches of items.
  • The weekly rent of stands has been increased to 1000s.
  • You can no longer teleport home with mounts (Chairs, boats, &c)
  • Fields built in strange places and ways have been destroyed and can no longer be built that way.
  • Claim Stones can be destroyed during a five minute window after each homestead secret spawn by it.
  • There is now a one minute cooldown on claim stones after each homestead secret spawn by it before the stone can again be used to spawn a new character.
  • Collapsing walls no longer deal splash damage to walls tougher than themselves.
  • Wall splash damage now traverses weaker walls.
  • Waste Claims now only show up in the Actions Menu if you have the appropriate skills.
  • Minimap player indicators rendered more opaquely so as to be easier to read.
  • Woven baskets can now be repaired with tinder
  • Windborne Kite and Dreamcatchers can be hung on walls
  • Hunting Trophy requires fewer boards
  • Locksmithing required for Mechanics
  • Locksmithing costs 2000 H&N instead of 2500
  • Mechanics costs 2500 H&N instead of 2000