Difference between revisions of "In the shadow of the pixels"

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(Created page with "==Updates 21 February 2013== The game now runs JOGL 2.. Civilizational drain on humours heavily increased. Civilized areas increased in size due to a new civilization algor...")
 
(Created page with "==Updates 21 February 2013== The game now runs JOGL 2.. Civilizational drain on humours heavily increased. Civilized areas increased in size due to a new civilization algor...")
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Revision as of 16:30, 21 February 2013

Updates 21 February 2013

The game now runs JOGL 2..

Civilizational drain on humours heavily increased. Civilized areas increased in size due to a new civilization algorithm.

It is no longer possible for stand owners to withdraw items from a market stand at no cost. Market Stand owners are now forced to set a price before putting goods in a stand slot. The price of goods in stands are now only be possible to adjust within the span of ±50% of the originally set price. The stands can now sell batches of items. The weekly rent of stands has been increased to 1000s.

You can no longer teleport home with mounts (Chairs, boats, &c) Fields built in strange places and ways have been destroyed and can no longer be built that way. Claim Stones can be destroyed during a five minute window after each homestead secret spawn by it. There is now a one minute cooldown on claim stones after each homestead secret spawn by it before the stone can again be used to spawn a new character. Collapsing walls no longer deal splash damage to walls tougher than themselves. Wall splash damage now traverses weaker walls. Waste Claims now only show up in the Actions Menu if you have the appropriate skills. Minimap player indicators rendered more opaquely so as to be easier to read.

Woven baskets can now be repaired with tinder Windborne Kite and Dreamcatchers can be hung on walls Hunting Trophy requires fewer boards Locksmithing required for Mechanics Locksmithing costs 2000 H&N instead of 2500 Mechanics costs 2500 H&N instead of 2000