Difference between revisions of "Ill-Tempered Lobster"

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==About==
 
==About==
  
{{i|{{PAGENAME}}}}s are received by chance from a baited {{i|Shellfish Trap}} placed in [[The Deep|Deep]] [[Saltwater]].
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{{i|{{PAGENAME}}}}s are received by chance from a baited {{i|Shellfish Trap}} placed in [[The Deep|Deep]] tiles of {{i|The Ocean}}. Selecting a {{i|Fibre}} and right-clicking an Ill-Tempered Lobster and selecting "Band Claws" will give you a {{i|Banded Lobster}}. A Banded Lobster can be Boiled to make {{i|Boiled Lobster}}. Picking up an Ill-Tempered Lobster will cause 2 points of [[Blood]] damage. Additionally an Ill-Tempered Lobster may resit being banded, if this happens it will do 5 Blood damage, and will remain un-banded.
 
 
To band a Lobster, select a {{i|Fibre}} from your inventory and right-click the {{i|Ill-Tempered Lobster}} and select "Band Claws" to get a {{i|Banded Lobster}}. A Banded Lobster can be Boiled to make {{i|Boiled Lobster}}. A Boiled Lobster can be Dissected if you have the [[Seafood Chef]] Skill to receive a {{i|Lobster Tail}} and rarely a {{i|Lobster Claw}}.
 
 
 
'''Note:''' Picking up an Ill-Tempered Lobster will cause 2 points of [[Blood]] damage. Additionally an Ill-Tempered Lobster may resit being banded, if this happens it will do 5 Blood damage, and will remain un-banded.
 
 
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Revision as of 02:48, 6 September 2020

Ill-Tempered Lobster icon.png Ill-Tempered Lobster
Skill(s) required:
Object(s) required:
Weight: unknown
Required by: Objects
Structures
None

About

Ill-Tempered Lobster icon.png Ill-Tempered Lobsters are received by chance from a baited Shellfish Trap icon.png Shellfish Trap placed in Deep tiles of The Ocean icon.png The Ocean. Selecting a Fibre icon.png Fibre and right-clicking an Ill-Tempered Lobster and selecting "Band Claws" will give you a Banded Lobster icon.png Banded Lobster. A Banded Lobster can be Boiled to make Boiled Lobster icon.png Boiled Lobster. Picking up an Ill-Tempered Lobster will cause 2 points of Blood damage. Additionally an Ill-Tempered Lobster may resit being banded, if this happens it will do 5 Blood damage, and will remain un-banded.