Difference between revisions of "Firearms"

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(Artillery added in reason of JC Skilltree 2016)
(Changing Damagevalues)
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| Crafts unlocked=Redcoat Boots, Redcoat Pants, Redcoat Shirt, Redcoat's Tricorne, Redcoat Uniform
 
| Crafts unlocked=Redcoat Boots, Redcoat Pants, Redcoat Shirt, Redcoat's Tricorne, Redcoat Uniform
 
| Builds unlocked=
 
| Builds unlocked=
| Others unlocked=At the Ready
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| Others unlocked=At the Ready, Flintlock Musket, Flintlock Pistol, Founding Father's Arquebus, Redcoat's Musket, Trapper's Rifle
 
}}
 
}}
 
==In-Game Text==
 
==In-Game Text==
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==About==
 
==About==
The Firearms skill is needed in order to wield [[Flintlock Musket]], [[Flintlock Pistol]], [[Founding Father's Arquebus]], or [[Redcoat's Musket]].
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The Firearms skill is needed in order to wield [[Flintlock Musket]], [[Flintlock Pistol]], [[Founding Father's Arquebus]], [[Redcoat's Musket]] and [[Trapper's Rifle]].
  
 
All such weapons require [[Musket Balls]] and [[Gunpowder]].
 
All such weapons require [[Musket Balls]] and [[Gunpowder]].
  
  
Damage done is % damage, weighted to be near 25% for Muskets and near 5% for Pistols.
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Damage done is % damage, weighted to be near 35% for Muskets and near 15% for Pistols.
  
 
There's also a drain to [[Black Bile]] to concentrate and aim, about 20% for Muskets and 10% for Pistols.
 
There's also a drain to [[Black Bile]] to concentrate and aim, about 20% for Muskets and 10% for Pistols.
  
 
Guns also Snare your opponents, Pistols is less effective than Muskets.
 
Guns also Snare your opponents, Pistols is less effective than Muskets.
 +
But pistols can be dual wielded and are slightly faster than Muskets.

Revision as of 16:17, 20 February 2016

Firearms icon.png Firearms
"Allows you the means to bear arms in defense of life, property, King and Country"
Requirements:
Skill(s) required:
Proficiencies required:
3250 Cloak & Dagger icon.png Cloak & Dagger
2500 Sparks & Embers icon.png Sparks & Embers
Skills Unlocked:
Crafts Unlocked:
Builds Unlocked:
None
Others Unlocked:

In-Game Text

"Whereas the late King James the Second by the Assistance of diverse evill Councellors Judges and Ministers imployed by him did endeavour to subvert and extirpate the Protestant Religion and the Lawes and Liberties of this Kingdome ... the Subjects which are Protestants may have Arms for their Defence suitable to their Conditions and as allowed by Law."

– Bill of Rights 1689

It is an ancient and established right of Englishmen to bear arms in defense of life, property, King and Country. Firearms allows you the means to exercise that right.

About

The Firearms skill is needed in order to wield Flintlock Musket, Flintlock Pistol, Founding Father's Arquebus, Redcoat's Musket and Trapper's Rifle.

All such weapons require Musket Balls and Gunpowder.


Damage done is % damage, weighted to be near 35% for Muskets and near 15% for Pistols.

There's also a drain to Black Bile to concentrate and aim, about 20% for Muskets and 10% for Pistols.

Guns also Snare your opponents, Pistols is less effective than Muskets. But pistols can be dual wielded and are slightly faster than Muskets.