Difference between revisions of "Clubbing"

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{{Skill
 
{{Skill
| Description=The club is every bit as useful in the absence of a sharp blade or firearm.
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| Description=Clubbing allows you to wield clubs.
 
| Arts & Crafts=
 
| Arts & Crafts=
 
| Cloak & Dagger=1500
 
| Cloak & Dagger=1500
 
| Faith & Wisdom=
 
| Faith & Wisdom=
| Frontier & Wilderness=
+
| Flora & Fauna=
 
| Hammer & Nail=1200
 
| Hammer & Nail=1200
| Hunting & Gathering=1000
+
| Herbs & Sprouts=
 +
| Hunting & Hideworking=1000
 
| Law & Lore=
 
| Law & Lore=
 
| Mines & Mountains=
 
| Mines & Mountains=
| Pots & Pans=
 
 
| Sparks & Embers=
 
| Sparks & Embers=
 
| Stocks & Cultivars=
 
| Stocks & Cultivars=
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| Others unlocked=Club
 
| Others unlocked=Club
 
}}
 
}}
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 +
==In-Game Text==
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 +
''So in war, the way is to avoid what is strong and to strike at what is weak."
 +
 +
''-Sun Tzu
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 +
Mans' trusty companion for centuries.  The club is still every bit as useful in the absense of a sharp blade or firearm.
  
 
==About==
 
==About==

Revision as of 17:53, 1 May 2015

Clubbing icon.png Clubbing
"Clubbing allows you to wield clubs."
Requirements:
Skill(s) required:
Proficiencies required:
1500 Cloak & Dagger icon.png Cloak & Dagger
1200 Hammer & Nail icon.png Hammer & Nail
1000 Hunting & Hideworking icon.png Hunting & Hideworking
Skills Unlocked:
None
Crafts Unlocked:
Builds Unlocked:
None
Others Unlocked:


In-Game Text

So in war, the way is to avoid what is strong and to strike at what is weak."

-Sun Tzu

Mans' trusty companion for centuries. The club is still every bit as useful in the absense of a sharp blade or firearm.

About