Difference between revisions of "Splash damage"
From Salem Wiki
m |
|||
Line 3: | Line 3: | ||
* The distance the splash travels is at least 4 complete tiles between wall segments | * The distance the splash travels is at least 4 complete tiles between wall segments | ||
* Between 2 connected walls segments splash damages only the adjacent segment | * Between 2 connected walls segments splash damages only the adjacent segment | ||
+ | * A wall segment you are facing gets damaged | ||
+ | (All these rules apply at all times) |
Revision as of 17:34, 13 March 2013
Splash damage is done to walls when on other wall segment in a small distance.
- Stone walls get damaged for ~80%;
- The distance the splash travels is at least 4 complete tiles between wall segments
- Between 2 connected walls segments splash damages only the adjacent segment
- A wall segment you are facing gets damaged
(All these rules apply at all times)