Difference between revisions of "Musician"
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| Crafts unlocked=Trumpet | | Crafts unlocked=Trumpet | ||
| Builds unlocked= | | Builds unlocked= | ||
− | | Others unlocked= | + | | Others unlocked=Play A, Play A Sharp, Play B, Play C, Play C Sharp, Play D, Play D Sharp, Play E, Play F, Play F Sharp, Play G, Play G Sharp |
}} | }} | ||
+ | |||
==In-Game Text== | ==In-Game Text== | ||
+ | |||
''"He who sings scares away his woes."'' | ''"He who sings scares away his woes."'' | ||
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From deep inside, the musician compels his passion into audible beauty! Each note is a moment of truth, a moment of the dark secrets hidden below. And yet being a Musician only scratches the surface of the talent bubbling up from within, teaching the most simple of musical expression. | From deep inside, the musician compels his passion into audible beauty! Each note is a moment of truth, a moment of the dark secrets hidden below. And yet being a Musician only scratches the surface of the talent bubbling up from within, teaching the most simple of musical expression. | ||
− | == | + | ==Music== |
− | + | ||
+ | Once the {{i|Musician}} Skill has been learned, pilgrims may play Notes on an Instrument at the cost of [[Inspiration]]. Playing Instruments will reduce your [[Instanity]] and playing Instruments from the {{i2|Mystery Music Box}} will reduce the Insanity of nearby pilgrims as well. Additionally, once the {{i|Aeolian}} Skill has been learned, playing Notes on a Mystery Music Box Instrument will slowly begin to change the [[Biome]] around you. | ||
− | + | '''Instruments:''' | |
+ | :{| class=wikitable | ||
+ | |- | ||
+ | ! Instrument !! Biome !! Reduces Insanity of Others? | ||
+ | |- | ||
+ | | {{i|Animal Horn}} || {{i|Coniferous}} || Yes | ||
+ | |- | ||
+ | | {{i|Banjo}} || {{i|Greenwood}} || Yes | ||
+ | |- | ||
+ | | {{i|Christmas Bell}} || N/A || No | ||
+ | |- | ||
+ | | {{i|Cowbell}} || N/A || No | ||
+ | |- | ||
+ | | {{i|Fife}} || {{i|Grassland}} || Yes | ||
+ | |- | ||
+ | | {{i|Glockenspiel}} || {{i|Grassland}} || Yes | ||
+ | |- | ||
+ | | {{i|Harp}} || {{i|Autumnal}} || Yes | ||
+ | |- | ||
+ | | {{i|Skin Flute}} || {{i|Woodland}} || Yes | ||
+ | |- | ||
+ | | {{i|Snare Drum}} || {{i|Badlands}} || Yes | ||
+ | |- | ||
+ | | {{i|Trumpet}} || N/A || No | ||
+ | |- | ||
+ | | {{i|Viola}} || {{i|Shrub}} || Yes | ||
+ | |- | ||
+ | | {{i|Wardrum}} || {{i|Crag}} || Yes | ||
+ | |} |
Revision as of 05:50, 7 December 2019
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In-Game Text
"He who sings scares away his woes."
- Cervantes
From deep inside, the musician compels his passion into audible beauty! Each note is a moment of truth, a moment of the dark secrets hidden below. And yet being a Musician only scratches the surface of the talent bubbling up from within, teaching the most simple of musical expression.
Music
Once the Musician Skill has been learned, pilgrims may play Notes on an Instrument at the cost of Inspiration. Playing Instruments will reduce your Instanity and playing Instruments from the
Mystery Music Box will reduce the Insanity of nearby pilgrims as well. Additionally, once the
Aeolian Skill has been learned, playing Notes on a Mystery Music Box Instrument will slowly begin to change the Biome around you.
Instruments:
Instrument Biome Reduces Insanity of Others? Animal Horn
Coniferous
Yes Banjo
Greenwood
Yes Christmas Bell
N/A No Cowbell
N/A No Fife
Grassland
Yes Glockenspiel
Grassland
Yes Harp
Autumnal
Yes Skin Flute
Woodland
Yes Snare Drum
Badlands
Yes Trumpet
N/A No Viola
Shrub
Yes Wardrum
Crag
Yes