Difference between revisions of "Beaver"
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|location = Near the water | |location = Near the water | ||
|hp = ?? | |hp = ?? | ||
− | |loot = [[Beaver | + | |loot = [[Raw Beaver Pelt]], [[Meat Shreds]], [[Raw Beaver Cut]], [[Raw Beaver Steak]], [[Brain]]}} |
A nonaggressive creature found near freshwater biomes such as lakes. They are less difficult than Deer, but more difficult than Crickets. [[Beaver Skinning]] allows you to gain Beaver Skins from them. As with most creatures, Stomp is invaluable to keep them from attacking back. | A nonaggressive creature found near freshwater biomes such as lakes. They are less difficult than Deer, but more difficult than Crickets. [[Beaver Skinning]] allows you to gain Beaver Skins from them. As with most creatures, Stomp is invaluable to keep them from attacking back. | ||
With [[Beaver Skinning]], skinning a single beaver will yield: | With [[Beaver Skinning]], skinning a single beaver will yield: | ||
− | *1 [[Raw Beaver | + | *1 [[Raw Beaver Pelt]] |
*Random chance to get [[Fine Beaver Teeth]] | *Random chance to get [[Fine Beaver Teeth]] | ||
Revision as of 19:19, 3 June 2012
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A nonaggressive creature found near freshwater biomes such as lakes. They are less difficult than Deer, but more difficult than Crickets. Beaver Skinning allows you to gain Beaver Skins from them. As with most creatures, Stomp is invaluable to keep them from attacking back.
With Beaver Skinning, skinning a single beaver will yield:
- 1 Raw Beaver Pelt
- Random chance to get Fine Beaver Teeth
With all butchering skills acquired, butchering a single beaver will yield:
- 4 Meat Shreds
- 3 Raw Beaver Cuts
- 1 Raw Beaver Steaks
- 1 Brain
- Random chance to get Stringy Sinew per meat cut