GameMenu/Craft/Tools
About
This page is about the Tools sub-menu of the game and will mention pages relevant to what one can find inside it.
This sub-menu can be found inside the Craft-menu.
Tools that Wear
Some Tools take wear the most you use them and therefore will eventually need to be replaced. Other Tools generally will NOT need to be replaced with the exception of certain Madness events such as Questionably Effective Axes and Questionably Effective Shovels.
- Branding Iron
- Butcher Knife
- Cougar Snips
- Fishing Pole
- Fishmaster 1600
- Hunting Knife
- Iron Tongs
- Knife of Coyote
- Makeshift Fishing Rod
- Shears
- Steel Scissors
- Wild Whip
Axes
Equipping Any Axe allows Chop Trees, Logs, and Wood Piles, Split Woodblocks, Strike Cuttings, and Chip Boulders, although it's better to use Any Pickaxe for this if one is available. The higher tier the Axe, the faster it completes these actions.
Axe | Speed | Notes |
Flint Axe | Slow | |
Metal Axe | Moderate | |
Steel Axe | Fast | |
Executioner's Axe | Fastest | |
Halberd | Slow | Counts as a Polearm |
Golden Halberd | Slow | Counts as a Polearm |
Hoes
Having Any Hoe equipped decreases both the Phlegm cost and the time it takes to build a Tilled Field. Normally a Tilled Field's Upkeep can only be lowered to 50%, however, once the Plantation Management Skill has been learned, right-clicking a Tilled Field with Any Hoe equipped and selecting "Tend" will permanently lower that Tilled Field's Upkeep Cap.
Hoes | Speed | Phlegm Reduction | Min Upkeep | Notes |
Wooden Hoe | Slow | Slight | 30% | |
Iron Hoe | Moderate | Moderate | 25% | |
Farmer's Hoe | Fast | Great | 20% | Legacy |
Knives and Butchering
Having a Knife equipped when Butchering or Skinning creatures will speed up the process, transfer Purity, and prevent the Insanity gained when Butchering by hand. When you finish Butchering any Creature it will leave a temporary Blood Splatter behind.
Method | Speed | Gain Insanity? | Notes |
By Hand | Slow | Yes | |
Butcher Knife | Moderate | No | |
Knife of Coyote | Fast | No | |
Hunting Knife | Fastest | No | Legacy |
Pickaxes
Equipping Any Pickaxe allows you to Mine and Boulders. The higher tier the Pickaxe, the faster it completes these actions.
Pickaxe | Speed |
Primitive Pickaxe | Slow |
Metal Pickaxe | Moderate |
Steel Pickaxe | Fast |
Casting Rods
Equipping a Any Bait to Any Casting Rod allows you to use the Fish action. The more durable the Rod, and the higher your Flora & Fauna Proficiency, the slower it will wear and the longer it will last before breaking. At 100% wear your Rod will be break, this will cause Bait still attached to be lost.
Rod | Durability | Notes |
Makeshift Fishing Rod | Low | |
Fishing Pole | Medium | |
Fishmaster 1600 | High | Legacy |
Saws
Equipping Any Saw allows you to Cut Fresh Boards from a Sawbuck. The high tier the Saw the faster it makes Fresh Boards.
Saw | Speed | Notes |
Stone Saw | Slow | |
Steel Saw | Moderate | |
Hand Saw | Fast | Legacy |
Scissors
Having Any Scissors equipped while making Rags from Any Clothing will increase your chance of recovering some or all of the Artifacts Slotted into that Clothing. The higher the Scissors' Keen, the better the chance of recovering your Artifacts. Once a pair of Scissors reaches 100% wear they will break.
Scissors | Keen | Wears with Use? | Notes |
Steel Scissors | 20% | Yes | |
Cougar Snips | 50% | Yes | |
Hinchliffe Scissors | 70% | No | Legacy |
Shovels
Equipping Any Shovel allows you to Dig most biomes, remove Paving, Uproot Bushes, and Destroy Tree Stumps faster. The higher tier the Shovel, the faster it completes these actions.
Shovel | Speed | Notes |
Wooden Shovel | Slow | |
Metal Shovel | Moderate | |
Steel Shovel | Fast | |
Undertaker Shovel | Fastest | NOT subject to Madness Event. |
Mineral Pans
With Rubble in your Inventory and a Mineral Pan equipped allows you to use Sift Rubble action on The Shallows to wash your Rubble and reveal if there was Any Raw Gem, Black Sand, or Goldflakes hidden within. Raw Gems have both a variable number of Hardness which determines how difficult that Gem is to cut on Gemcutter's Wheel and a have a variable number of Carats determined purely on chance, which gives a bonus to the Cut Gem's Artifact stats and if over 1.00 carats, change that Gemstone's size. Finding Any Raw Gem during a Blood Moon will instead give you a Blood Shard. Finding Any Raw Gem while Sifting reduces a bit of Insanity.
Pan | Speed | Notes |
Sifting Pan | Slow | |
Prospector's Pan | Fast | Legacy |
Prospecting Devices
Equipping a Prospecting Device allows you to Prospect. Prospecting reveals the locations of Well Points and Ore Nodes which are hidden underground. When Prospecting a pink arrow will appear above your head which will spin randomly until you get close enough to a Node for it to lock on. Once it has locked on it will towards point the nearest Node's. Once you are close enough a Node will appear on the ground as a patch with brown, gray, or blue steaks running through it. Currently a Prospecting Device's Purity does NOT matter.
Item | Hands | Finds |
Dowsing Rods | 1 | All Mine Entrance Nodes. |
Woo-Woo-Wand | 2 |
|
Quills
Quills can be used to write Books or equipped to Tickle pilgrims.
Quill | With Ink | Notes |
Quill | Inked Quill | |
Concord Quill | Inked Concord Quill | Concord reward. |
Popham Quill | Inked Popham Quill | Popham reward. |
Tickling
With a Quill equipped and the French Tickler Skill learned, right-clicking on another pilgrim gives you the option to "Tickle". Tickling another pilgrim transfers your Insanity to them - lowering yours but raising theirs. The longer you Tickle the more Insanity you will transfer, however, any action that causes you to involuntarily stop Tickling, such as the pilgrim moving away, will cause you to gain a large amount of Insanity and may cause your Quill to break. Tickling is NOT a Crime! and therefore will NOT leave Evidence or Scents.
Tongs
Tongs are required to be equipped in order to remove a Bloom from a Finery Forge and bring it to a Trip Hammer in the process of making Wrought Iron Bars.
Tong | Wears? | Notes |
Iron Tongs | Yes | |
Hellfire Tongs | No | Legacy |
Whipping Criminals
With the Sanctioned Mortification Skill learned and a Whip equipped, right-clicking on any of the Stocks which a criminal is locked up in, gives you the option to "Whip" them. Whipping a criminal will deal permanent damage to their Humours. This damage is determined by the Whipper's Justice Score and is increased if the criminal is offline. Whipping damage will not cause a criminal's Humours to drop lower than 5. Whipping a criminal adds 100 Justice Points and getting Whipped adds a small amount of Insanity.
Whip | Times per Criminal | Notes |
Wild Whip | 1 | Wears on use. |
Executioner's Whip | 2 | Legacy item. |
Concord Whip | 3 | Concord reward. |
Whip of Popham | 3 | Popham reward. |
Mr. Sad Paddle | ∞ | Dev only item. |
Other Tools
Tool | Use | Notes |
Branding Iron | Branding Domesticated Animals. | Wears with use. |
Bugcatcher's Net | Catching Any Butterfly, Any Glowworm, Any Moth. | Also a Hat! |
Frying Pan | Fried Foods. | |
Garden Shovel | Gardening | Legacy |
Pitchfork | Harvesting Hay. | Legacy |
Reaping Scythe | Harvesting Tilled Fields. | Legacy |
Rolling Pin | Rolling Dough. | Legacy |
Shears | Shearing Wool. | Wears with use. |
Torch | Lighting Fires. | |
Wooden Paddle | Getting into a Canoe. |