Cannon
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AboutCannons are the most destructive force in Expeditions, they can Destroy through Walls without needing to set a Trial by Fire. Once a Cannon has been built it can be Pulled like a Sturdy Sled, however once a Cannonball has been loaded in, the Cannon can no longer be Pulled. A Cannon can NOT be Salvaged. Being hit by a Cannonball will cause Permanent Death. Cannons will fire a distance of about 40 tiles. How to Fire a Cannon
Defending Against A CannonCannons fire after less than 7.5 hours depending on the attackers cloak and dagger, if you notice a lit cannon pointing at your base (If there's a waste scent behind the cannon then it's problably lit!!) you have to do the following things:
Important: Planning is key in expeditions, your towns must be huge in order to defend against cannon shots, build walls every 40 tiles surrounding your town, even a Split-rail Fence will help to deter cannon shots and it will force the attacker to build a Trial by Fire Building StructuresSelecting a structure from the build menu or its sub-menus will place a Building Blueprint Sign at the position of the cursor and then clicking a valid building location on the ground will place the sign and open a window prompting the player to deposit the necessary materials and build the structure. Each material is followed by a series of three numbers.
Players can take their time building structures by depositing and committing resources to the build sign by clicking the "build" button. The character will build as much of the structure as they can with the available resources. They can return with more resources in the future. Note that if no resources are deposited, the build sign will disappear when the player walks away. If resources are deposited, but the player hasn't built them into the structure, the uncommitted resources will slowly disappear over time. This is to combat players using build signs as cheap and overpowered storage containers they can deposit and retrieve resources from. |
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