Difference between revisions of "Potions & Poultices"

From Salem Wiki
Jump to: navigation, search
(Added In-Game Text section, added to unlocks)
Line 15: Line 15:
 
| Thread & Needle=
 
| Thread & Needle=
 
| Natural Philosophy=4000
 
| Natural Philosophy=4000
| Perennial Philosophy=900
+
| Perennial Philosophy=
 
| Skills unlocked=Pharmacology Formal
 
| Skills unlocked=Pharmacology Formal
 
| Crafts unlocked=Rubbery Mescaline Refresher, Serpent Serum
 
| Crafts unlocked=Rubbery Mescaline Refresher, Serpent Serum

Revision as of 22:26, 20 October 2018

Potions & Poultices icon.png Potions & Poultices
"Allows you to craft several new medicinal recipes"
Requirements:
Skill(s) required:
Proficiencies required:
1200 Herbs & Sprouts icon.png Herbs & Sprouts
1800 Sugar & Spice icon.png Sugar & Spice
4000 Natural Philosophy icon.png Natural Philosophy
Skills Unlocked:
Crafts Unlocked:
Builds Unlocked:
Others Unlocked:
None

In-Game Text

"Moreover, scammony, according to the Asclepiadean argument, not only fails to evacuate the bile from the bodies of jaundiced subjects, but actually turns the useful blood into bile, and dissolves the body; in fact it does all manner of evil and increases the disease. And yet this drug may be clearly seen to do good to numbers of people!"

– Galen, On the Natural Faculties, Book One

As the colony grows, further attention need be devoted, by the student of the medical arts, to the more technical arts of balancing and maintaining the Four Cardinal Humours, and to the ongoing negative effects of disease and illness upon the corpus of the pilgrim body politick. Potions & Poultices allow you to craft several new and exciting medicinal recipes.

About