Difference between revisions of "Cougar"
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| Liftable or Inventory=Liftable | | Liftable or Inventory=Liftable | ||
| Dead animal= | | Dead animal= | ||
− | | Items gained=Raw Cougar Hide, Raw Cougar Slab, Raw Cougar Steak, | + | | Items on pickup= none |
+ | | Items gained=Bone, Brain, Meat Shreds, Raw Cougar Cut, Raw Cougar Hide, Raw Cougar Slab, Raw Cougar Steak, | ||
| Rare items=Cougar Claw, Limp Cougar Tail | | Rare items=Cougar Claw, Limp Cougar Tail | ||
}} | }} | ||
+ | |||
+ | {| | ||
+ | | | ||
==About== | ==About== | ||
− | |||
− | + | {{i|Cougar}} are aggressive [[Creature]]s which can be hard to spot because they are half-transparent. Cougars initiate combat very fast and can easily stun lock unprepared pilgrims. | |
− | |||
− | It | + | ==Fighting== |
+ | |||
+ | '''NOTE:''' [[Artifact]]s which add Blunt Power, Common Combat Power, Impact Power, and Piercing Power will help make certain Attack move more successful. Artifacts with Feral Defense will lower the [[Blood]] damage you take from an animal's attack. | ||
+ | |||
+ | A Cougar's basic attack stuns for 5 seconds and inflicts a {{i|Bleed}}, subsequent attacks adding Bleed stacks. | ||
+ | |||
+ | It can be very dangerous to fight a Cougar in the open - its stun lands faster than many of your attacks and, due to the duration of the stun, can keep you stun-locked. It is better to stun a Cougar while you stand behind obstacles and when it becomes stunned, run in close and make a more powerful attack. Then retreat and repeat. | ||
==Resources== | ==Resources== | ||
− | With the [[Hideworking]] skill, | + | |
− | + | With the [[Hideworking]] skill, Skinning a Bear will yield: | |
− | |||
*{{i2|Raw Cougar Hide}} x 1 | *{{i2|Raw Cougar Hide}} x 1 | ||
− | |||
− | |||
− | With all relevant | + | '''Note:''' It is important to Skin the {{PAGENAME}} before Butchering, otherwise you will ruin the Hide.''' |
− | + | ||
− | + | With all relevant Butchering skills ([[Field Dressing]], [[Butcher's Thrift]], [[Butchery]] and [[Venison Cuisine]]), Butchering a {{PAGENAME}} will yield: | |
*{{i2|Brain}} x 1 | *{{i2|Brain}} x 1 | ||
*{{i2|Raw Cougar Slab}} x 1 | *{{i2|Raw Cougar Slab}} x 1 | ||
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*{{i2|Meat Shreds}} x 10 | *{{i2|Meat Shreds}} x 10 | ||
*{{i2|Bone}} x 3 | *{{i2|Bone}} x 3 | ||
− | |||
Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]]. | Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]]. | ||
− | + | *{{i2|Stringy Sinew}} | |
− | + | *{{i2|Cougar Claw}} x 1-4 | |
− | * | + | *{{i2|Limp Cougar Tail}} x1 |
− | * | ||
|} | |} |
Revision as of 20:44, 17 December 2019
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AboutCougar are aggressive Creatures which can be hard to spot because they are half-transparent. Cougars initiate combat very fast and can easily stun lock unprepared pilgrims. FightingNOTE: Artifacts which add Blunt Power, Common Combat Power, Impact Power, and Piercing Power will help make certain Attack move more successful. Artifacts with Feral Defense will lower the Blood damage you take from an animal's attack. A Cougar's basic attack stuns for 5 seconds and inflicts a Bleed, subsequent attacks adding Bleed stacks. It can be very dangerous to fight a Cougar in the open - its stun lands faster than many of your attacks and, due to the duration of the stun, can keep you stun-locked. It is better to stun a Cougar while you stand behind obstacles and when it becomes stunned, run in close and make a more powerful attack. Then retreat and repeat. ResourcesWith the Hideworking skill, Skinning a Bear will yield:
Note: It is important to Skin the Cougar before Butchering, otherwise you will ruin the Hide. With all relevant Butchering skills (Field Dressing, Butcher's Thrift, Butchery and Venison Cuisine), Butchering a Cougar will yield:
Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with Viscera & Bits.
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