Charred Something
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Revision as of 20:01, 3 June 2012 by TheDarkside (talk | contribs)
Charred Something | ||||
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Charred Something | ||||
Vital statistics | ||||
Skill(s) Required | Survival Skills | |||
Object(s) Required | Meat Shreds | |||
Structure(s) Required | Fireplace, Pile of Wood | |||
Required by | Unknown | |||
Primary Gluttony | Unknown | |||
Blood | Phlegm | Yellow Bile | Black Bile | |
Heals: | 1.9 | 1 | 1.9 | 0.1 |
Salt | 0.2 | 0.9 | 0.5 | 0.7 |
Mercury | 0 | 0.3 | 0.4 | 1.1 |
Sulphur | 0.3 | 1 | 1.1 | 0.7 |
Lead | 0.6 | 0.1 | 0.4 | 0.4 |
Back to Food |
♦ All values are given at Purity 1.0, unless otherwise noted.
♦ Event probability is determined by element purity, see Gluttony
Created by crafting Roasted Meat using Meat Shreds
When roasting meat, there is a chance (10% or less) to get Gelatinous Lard always at Purity 1.0.