Difference between revisions of "Bone"

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{{Crafted
 
{{Crafted
 
| Objects required= Bear;1, Beaver;1, Cow;1, Dead Rabbit;1, Deer;1, Goat;1, March Hare;1, Pig;1, Sheep;1
 
| Objects required= Bear;1, Beaver;1, Cow;1, Dead Rabbit;1, Deer;1, Goat;1, March Hare;1, Pig;1, Sheep;1
| Weight=1.25kg
+
| Weight=1.25
 
}}
 
}}
 
|}
 
|}

Revision as of 09:23, 8 December 2019

Providence icon.png

This article is Legacy content. Providence used to be the main hub of the new world before February 29th, 2024. It is now only accessible to older players.

Bone icon.png Bone
Switch to New Haven
Skill(s) required:
Object(s) required:
Weight: 1.25
Required by: Objects
Structures
Can be used for an unique style of Paving

About

Bone icon.png Bones are found, generally on the ground, after Butchering any dead Wild or Domesticated animal, however, Darkness creatures will have Darkenbone icon.png Darkenbones instead.

Bonemeal icon.png Bonemeal is made by grinding Any Bones icon.png Any Bones, such as Bone icon.png Bones or Fish Skeleton icon.png Fish Skeleton on a Grindstone icon.png Grindstone or a Copper Grinder icon.png Copper Grinder. Grinding a Darkenbone icon.png Darkenbone will instead create Darkenbonemeal icon.png Darkenbonemeal. 1x Bone will make 1.00kg of Bonemeal.