Difference between revisions of "Hideworking"
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| Perennial Philosophy= | | Perennial Philosophy= | ||
| Skills unlocked= Beaver Skinning, Tanning | | Skills unlocked= Beaver Skinning, Tanning | ||
− | | Crafts unlocked= Rough-Stitched Furpatch, Snakeskin Coat, Coonskin Cap, Stuffed Rabbit, Knife Hilt, Snakeskin Purse, Rustic Stuffing, Butcher Knife, Hunting Knife | + | | Crafts unlocked= Rough-Stitched Furpatch, Snakeskin Coat, Coonskin Cap, Stuffed Rabbit, Knife Hilt, Snakeskin Purse, Rustic Stuffing, Butcher Knife, Hunting Knife, Flask |
| Builds unlocked= | | Builds unlocked= | ||
| Others unlocked=Any Dried Hide, Bear Skin, Dried Deer Hide, Dried Timber Rattler Skin, Rabbit Skin, Raw Deer Hide, Raw Bear Skin, Raw Timber Rattler Skin | | Others unlocked=Any Dried Hide, Bear Skin, Dried Deer Hide, Dried Timber Rattler Skin, Rabbit Skin, Raw Deer Hide, Raw Bear Skin, Raw Timber Rattler Skin |
Revision as of 16:37, 12 May 2015
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In-Game Text
"As to their clothes, observe how little work is spent in them; while they are at labour they are clothed with leather and skins, cut carelessly about them, which will last seven years [...]"
-Sir Thomas Moore, Utopia
Many are the Pilgrims who have succumbed to the at times harsh climes and environs of the New World for lack of adequate garments and clothing. Hasten not to join their ranks and to become one woeful brother among them. Hideworking allows you to skin the hides of animals, and to construct Drying Frames to cure them.
About
Skinning Beavers requires the Beaver Skinning skill.
Dead players can also be 'skinned' with this skill, but it will leave only a skeleton behind. No 'player skin' will be obtained.