Difference between revisions of "Dead Silk Runner"

From Salem Wiki
Jump to: navigation, search
(Fixed artifact value references)
Line 1: Line 1:
 
{{Crafted
 
{{Crafted
 
 
| Objects required=Silk Runner;1
 
| Objects required=Silk Runner;1
 
 
}}
 
}}
 
{{Artifact
 
{{Artifact
 
| Difficulty=10 to 0
 
| Difficulty=10 to 0
 
| Proficiency Type= Mines & Mountains, Thread & Needle
 
| Proficiency Type= Mines & Mountains, Thread & Needle
| Common combat power=
+
| Common Combat Power=
| Common combat defence=1
+
| Common Combat Defence=1
| Blunt power=
+
| Blunt Power=
| Blunt defence=
+
| Blunt Defence=
| Impact power=
+
| Impact Power=
| Impact defence=
+
| Impact Defence=
| Piercing power=
+
| Piercing Power=
| Piercing defence=
+
| Piercing Defence=
| Concussive power=
+
| Concussive Power=
| Concussive defence=
+
| Concussive Defence=
| Feral defence=
+
| Feral Defence=
| Soil digging=
+
| Soil Digging=
 
| Woodworking=
 
| Woodworking=
 
| Gastronomy=
 
| Gastronomy=

Revision as of 16:35, 12 May 2015

Providence icon.png

This article is Legacy content. Providence used to be the main hub of the new world before February 29th, 2024. It is now only accessible to older players.

Dead Silk Runner icon.png Dead Silk Runner
Switch to New Haven
Skill(s) required:
Object(s) required:
Weight: unknown
Required by: Objects
Structures
None
Artifact
Difficulty: 10 to 0
Proficiency Type:
When Slotted:
1 Common Combat Defence
5 Mining
2 Productivity

About

Can be boiled in pot over fire to generate Tuft of Spider Silk.