Difference between revisions of "Carpentry"
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{{Skill | {{Skill | ||
| Description=Carpentry allows you to construct sawbucks and to use them to make boards. | | Description=Carpentry allows you to construct sawbucks and to use them to make boards. | ||
− | | Arts & Crafts= | + | | Arts & Crafts=600 |
| Cloak & Dagger= | | Cloak & Dagger= | ||
| Faith & Wisdom= | | Faith & Wisdom= | ||
− | | | + | | Flora & Fauna= |
− | | Hammer & Nail= | + | | Hammer & Nail=1375 |
− | | Hunting & | + | | Herbs & Sprouts= |
+ | | Hunting & Hideworking= | ||
| Law & Lore= | | Law & Lore= | ||
| Mines & Mountains= | | Mines & Mountains= | ||
− | |||
| Sparks & Embers= | | Sparks & Embers= | ||
| Stocks & Cultivars= | | Stocks & Cultivars= | ||
Line 16: | Line 16: | ||
| Natural Philosophy= | | Natural Philosophy= | ||
| Perennial Philosophy= | | Perennial Philosophy= | ||
− | | Skills unlocked= | + | | Skills unlocked=Ample Storage, Humble Abodes, Joinery & Finish, Mannequins, Mechanics, Rustic Furniture, Simple Fences, |
− | | Crafts unlocked=Bucket, Crown of Thorns | + | | Crafts unlocked=Bucket, Crown of Thorns, Decorative Woodcarving, Nine Men's Morris, Stone Saw |
− | | Builds unlocked= | + | | Builds unlocked=Barrel, Cask, Coffin, Pilgrim's Hovel, Sturdy Sled, Sawbuck, Wooden Box, Wooden Sign, Wooden Toolbox |
− | | Others unlocked= | + | | Others unlocked=Coffin Plank, Fresh Board |
}} | }} | ||
+ | {| | ||
+ | | | ||
+ | ==In-Game Text== | ||
− | + | ''"Sure if they cannot cut, it may be said His saws are toothless, and his hatchets lead."'' | |
− | Few skills are as important in the early days of a colony as that of carpentry. | + | |
− | The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist | + | ''-Alexander Pope, Epilogue to Satires'' |
+ | |||
+ | Few skills are as important in the early days of a colony as that of carpentry. The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist. Carpentry allows you to construct sawbucks and to use them to make boards. | ||
+ | {{:Sawbuck|transcludesection=freshboardhowto}} | ||
+ | <onlyinclude>{{#ifeq:{{{transcludesection|woodworkingskills}}}|woodworkingskills| | ||
+ | ==Woodworking Skills== | ||
+ | {{{!}} class=wikitable | ||
+ | {{!}}- | ||
+ | {{!}} '''Skill''' | ||
+ | {{!}} '''Benefit''' | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Whittling}} | ||
+ | {{!}} Unlocks simple wood crafts. | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Carpentry}} | ||
+ | {{!}} Cut {{i|Fresh Board}}s. | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Joinery & Finish}} | ||
+ | {{!}} New ways to process {{i|Board}}s. | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Simple Fences}} | ||
+ | {{!}} Build Fences for Base Defense. | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Humble Abodes}} | ||
+ | {{!}} Unlocks new Buildings. | ||
+ | {{!}}- | ||
+ | {{!}} {{i|Ample Storage}} | ||
+ | {{!}} Build {{i|Stockbin}}s to store materials. | ||
+ | {{!}}} | ||
+ | }}</onlyinclude> | ||
+ | |} |
Latest revision as of 16:34, 16 April 2023
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In-Game Text"Sure if they cannot cut, it may be said His saws are toothless, and his hatchets lead." -Alexander Pope, Epilogue to Satires Few skills are as important in the early days of a colony as that of carpentry. The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist. Carpentry allows you to construct sawbucks and to use them to make boards. How to Make Fresh Boards
Woodworking Skills
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